Daughters of Exile
A finalist in the Game Chef competition in 2011, where the theme was "Shakespeare". It's about a futuristic world where women are literally objects to be owned, and how they feel about that. Like all Game Chef games, it was written in a matter of days to a very tiny word count, so is very bare bones. The link above goes to the Ultimate Edition, which added material after the competition was finished. You can view the original submission here, and my blog posts of the creation process starting here.
"it is about how Shakespearean female characters often threaten to step out of gender roles but never actually manage it, and repairing that issue,” ...but it’s also Blade Runner. ...the strongest point of this game is by far the atmosphere, and the emotional reaction that it evokes. The sense of tragedy, inevitability, rage and despair at being denied what one deserves…" - Patrick Phelan
"The world building for Daughters of Exile is magnificent. I love the space opera setting and the feminist perspective" - Benjamin Branson
"the mechanics perform a clever trick of turning something that’s usually a mechanical flaw (death-spirals) into the central dramatic engine of the game" - Jeff R
Daughters of Exile has also been translated into French! And so have the "making of" documents.
Ill Planets Reign is the first supplement for Daughters of Exile, and covers Mars and Venus, provides an introductory adventure and deals with the exciting new character type, the Sons of Adonis.